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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-25-2003, 12:54 AM   #1 (permalink)
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Default model's for the unused units

in this post: http://www.deezire.net/modules.php?n...iewtopic&t=515
talking about the hidden units, are the models of the hidden units are still in the game


and if not where i can get them

does the alpha command bar is still in the game????
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Old 12-25-2003, 11:56 AM   #2 (permalink)
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there all in the big files just unpack them all and start browsing
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Old 12-25-2003, 12:59 PM   #3 (permalink)
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can you tell me how the iron dragon model is called
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Old 12-25-2003, 01:12 PM   #4 (permalink)
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everthing with nxstealth.w3d
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Old 12-25-2003, 01:29 PM   #5 (permalink)
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the iron dragon code is still in the game or i need to make it???
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Old 12-25-2003, 01:33 PM   #6 (permalink)
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make one or use the usastealt-inis
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Old 12-25-2003, 02:13 PM   #7 (permalink)
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i maked one from the usa stealth but when i click on the airfield the game freeze and i saw you still need the promotion to use it how do i make it without the promotion

and why the game freeze
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Old 12-25-2003, 03:18 PM   #8 (permalink)
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Maybe the game froze for an unrelated reason. It does that to me sometimes.... very worrying. Try it again and it may work. To stop it from requiring a generals point, delete the line

Science = SCIENCE_StealthFighter

from the prerequisites part of the stealth code.
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Old 12-26-2003, 01:31 AM   #9 (permalink)
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i make the code of a mig and it worked (without the stelth)

pic:
http://www.geocities.com/haloraptor1/IronDragon1.JPG (copy and paste this)


now i just need a skin, a ceamo and sounds


the skin is in the game too???

what is the line that make him stealthed???

another thing: there is a site that can tell me what the models of all the units that EA took out
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