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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-02-2004, 01:33 PM   #1 (permalink)
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Default Hey what do ya'll think of this?

http://projectraptor.cncguild.net//i...ots/Raptor.jpg

http://projectraptor.cncguild.net//i...ts/Raptor2.jpg

http://projectraptor.cncguild.net//i...ts/Raptor3.jpg
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Old 01-02-2004, 01:41 PM   #2 (permalink)
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I like it. But you could show some more screenshots from different angles.

Keep up the good work!
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Old 01-02-2004, 01:43 PM   #3 (permalink)
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I will, I just need more battles I just shot at an extra Chinook I had.
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Old 01-03-2004, 01:58 AM   #4 (permalink)
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is this mod all about 1 unit the raptor. :/
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Old 01-03-2004, 02:15 AM   #5 (permalink)
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Phhhhh no, just a name, add a lot more.
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Old 01-03-2004, 06:02 AM   #6 (permalink)
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I'm not quite sure but it seems that your raptor is doing somekind of looping or turning while shooting? Is this right? Especially on your third pick this looks awesome.

Is this somekind of animation?
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Old 01-03-2004, 11:02 AM   #7 (permalink)
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It is just rolling and it sometimes rolls while turnin, and it is an animation.
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Old 01-03-2004, 04:03 PM   #8 (permalink)
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fyi, rolling while turning is controlled from the locomoter files. I hope you didn't waste time making an entire animation for it.
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Old 01-03-2004, 04:09 PM   #9 (permalink)
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@alasz11

What do you mean the rolling is controlled by the locomotor files?

Is there an entry to control how far the airplane will roll while turning?
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Old 01-03-2004, 05:25 PM   #10 (permalink)
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No dude it's not supposed to roll while turning, it's just when it turns it's still in the raptors attack range so it tries to attack while turning and since it does that it rolls, and after turning it fires the missile.
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