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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » How to have pre-built structure assigned to a player?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-06-2004, 10:46 PM   #1 (permalink)
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Default How to have pre-built structure assigned to a player?

Hi all,

Please, how to assign pre-built structure to a player ?
I want when playaing with my map in multiplayer or Skirmish mode to have some element of a base already builded.

I've searched the forum first, but didn't found anything related to.

I rmember it was possible with Red Alert and Yuri....
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Old 01-06-2004, 10:54 PM   #2 (permalink)
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AFAIK, those scripts are disable in MP. You can use them in SP. I'd need to fire up WB to check the exact scripts, but look for something that allows you to transfer a named object to a player. The person is Local_Player.
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Old 01-12-2004, 04:04 PM   #3 (permalink)
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you can just look in the agent mod and look under the secret labs and voliá there you go
edit: you can download the mod from www.cncden.com and if you don't have a .big extractor then search on google for XCC and when you are in the site that has is you will have to choose XCC Utilities and nothing else (well thats the best choice)
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