logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,617
Total Threads: 8,723
Posts: 95,213

Administrators:
DeeZire, Redemption

There are currently 36 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 01-09-2004, 11:10 AM   #1 (permalink)
Junior Member
 
Join Date: Nov 2003
Posts: 15
Default animations



the test model shows twiche

the problem looks like the next animation starts before the first finish
rswar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 11:43 AM   #2 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: USA
Posts: 853
Send a message via AIM to mastermind2003 Send a message via MSN to mastermind2003
Default

Use a transition state. That should help smooth things. Also, make sure that you set the animations to wait for the transitionstate to complete. There is a tag that you can find for that. (I don't have the ini's available ATM).
mastermind2003 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 12:34 PM   #3 (permalink)
Junior Member
 
Join Date: Nov 2003
Posts: 15
Default

it's isn't the start animation

it's the walk anamation
rswar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 12:41 PM   #4 (permalink)
Member
 
Join Date: Jun 2003
Posts: 98
Default

If its a contineous walk animation, then it could be that you don't have the end position tie in with the start position and it will look out of sync each time the animation sequence ends.
Kained is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 12:43 PM   #5 (permalink)
Junior Member
 
Join Date: Nov 2003
Posts: 15
Default

Quote:
Originally Posted by Kained
If its a contineous walk animation, then it could be that you don't have the end position tie in with the start position and it will look out of sync each time the animation sequence ends.
how do i do that?
rswar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 12:51 PM   #6 (permalink)
Member
 
Join Date: Jun 2003
Posts: 98
Default

If you look at the infantry running animation, even though the actual animation only lasts say 6 seconds, it looks like he could keep running forever. This is because the start and end point of the animation are the same. Thats all there is to it, it will then loop seemlessly. Apart from that theres nothing else i can explain.
Kained is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 01:04 PM   #7 (permalink)
Junior Member
 
Join Date: Nov 2003
Posts: 15
Default

Quote:
Originally Posted by Kained
If you look at the infantry running animation, even though the actual animation only lasts say 6 seconds, it looks like he could keep running forever. This is because the start and end point of the animation are the same. Thats all there is to it, it will then loop seemlessly. Apart from that theres nothing else i can explain.
so only the legs are moving and the body isn't?
rswar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-09-2004, 07:41 PM   #8 (permalink)
Senior Member
 
Join Date: Aug 2003
Posts: 1,087
Default

I cant see the picture but it sounds like you have two entries with the same object name.Try renaming the object you are working on.
key0p is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-10-2004, 03:21 AM   #9 (permalink)
Junior Member
 
Join Date: Nov 2003
Posts: 15
Default

Quote:
Originally Posted by key0p
I cant see the picture but it sounds like you have two entries with the same object name.Try renaming the object you are working on.
only one the problem was.

the begining and the end point

works fine now
rswar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-10-2004, 08:01 AM   #10 (permalink)
Member
 
Join Date: Jun 2003
Posts: 98
Default

Sweet, i didn't know if my dodgey explaination would help but if you've got it working then it's all good.
Kained is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Animations Animations Animations.. Boomerang_Python Generals & Zero Hour Editing 2 12-11-2004 08:07 AM
Animations RedLeader Generals & Zero Hour Editing 4 10-05-2004 03:27 PM
animations thearab Generals & Zero Hour Editing 0 11-01-2003 05:12 AM
Animations Mishkin Generals & Zero Hour Editing 0 10-17-2003 11:01 PM
Animations Zig-Zag Generals & Zero Hour Editing 5 06-18-2003 04:47 PM


All times are GMT -4. The time now is 06:59 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.