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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-13-2003, 05:30 AM   #11 (permalink)
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Default 3d models

As i couldn't find any 3d models for Generals on cnc sites, i looked on my own, and this is what i found

http://www.fantasticarts.com/3dmodels/3daircraft.htm
- aircrafts, some with textures.

http://www.fantasticarts.com/3dmodels/3dmechanoids.htm
- droids, robots, some with textures.

http://www.fantasticarts.com/3dmodels/3dstructure.htm
- structures, like the capitol, all without textures.

http://www.amalthea3d.com/
- all with textures, but the military models are all ww2.

http://avalon.viewpoint.com/
- some models, i didn't check em out.

http://www.modelmasters.com/express/express.html
- some models, i didn't ckeck em out.

http://www.military-meshes.com/index2.htm
- in download section 3 maybe useful models, those are with textures.

http://www.3dcafe.com/asp/military.asp
- model collection of ships, subs, plains, tank, and even stuff like helmets, all without textures.

Then i was sick of looking for models, and played Generals...
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Old 05-18-2003, 07:08 AM   #12 (permalink)
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Default color

And what tool(s) can i use for color bugs in renx???

if i export a model then he's get a green red blue yellow glow on in :tard: :tard: :tard:


can anyonehelp?
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Old 05-18-2003, 08:41 AM   #13 (permalink)
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Default

this is the best website i have found for tutorials

http://www.tutorialhunt.com/
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Old 05-18-2003, 09:53 PM   #14 (permalink)
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Default

this should be stickied, this is great to help new modders out.
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Old 05-19-2003, 12:43 PM   #15 (permalink)
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We could need an Generals - spesific link side with link to all generals tutorials, and tools....

...and then a side with links to other stuff that could be helpful, the usual q's is always....how do I model/skin/import/export etc etc....I had a link to a side w stuff like that, but it is gone....
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