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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-14-2003, 08:58 AM   #1 (permalink)
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Default 3D Modelling Resources

Ok, as Generals uses 3d models, here are some websites where you can find tutorials and information on how to make good 3d models, how to UVW map them and how to animate them. I haven't tried to learn animating yet, but I know some good links for the other two. Hopefully this will grow to be a huge list which can help any beginning Generals modder to learn modelling...

3D Buzz - great site with general information on modelling for all kinds of modelling software (Softimage XSI, 3ds max, Maya, Lightwave, etc.). Has tutorials and training videos which you can sign up to get - for free

Assorted 3d tutorials - I haven't tried all of these, but the few that I have tried weren't bad... see if they can help.

Low Poly Character Modelling Tutorial - the model in this tutorial was originally made for Half-Life, but knowing that modern FPS games can have player models that have LODs with polycounts as low as 400, this can be applicable to Generals.

A forum page with loads of links - this thread was started for Quake 3 modelling/skinning but it has stuff which can help you when you are modelling for Generals. (There should actually be more links because the thread was continued at MapCenter, but since they changed servers recently they lost all their forum posts - including the continued version of this post)

TF2 "modelling" links - a page with tutorials for Half-Life modelling/skinning. There is a superb UVW Unwrapping tutorial there (the one by Scarecrow called Skinmeshing, for Max2) - very good stuff if you want to learn how to UVW Unwrap your models manually.

Chilliskinner - a tool that can unwrap your models UVWs within a minute guaranteed. Good if you have very complicated models that are a sore to unwrap manually.

Blueprints Website - courtesy of FatJoe, this is a site with blueprints of hundreds of different vehicles/objects, from Russian Tanks to American Choppers to even Star Wars stuff. Very cool site

Getting into the Game Industry - this is a guide by Kenn Hoekstra (Project Admin. at Raven Software) on how to get a job in the game industry, and it contains useful links on many areas (programming, 2d art, 3d art, 3d animation, etc.)

These are straight from my favourites list - there was also one more link, a page by NilreMK with two tutorials on low poly character modelling and skinning (it's located here) however the site is down at the moment and will hopefully be back up soon.

Feel free to give any comments or additions.

Thanks,
Erebus
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Old 02-14-2003, 02:23 PM   #2 (permalink)
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Wow, nice post! Thanx dude
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Old 02-14-2003, 03:50 PM   #3 (permalink)
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Ohh hey.. since this excelent post was made by erebus.. I just had to add in a page that I have used for reference photos of planes,Tanks,Cars etc etc.. http://www.onnovanbraam.com/index.php?main=blueprints

by the way.. thanks for the nice sites.. I'm checking over some of them

Cheers
Joe
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Old 02-15-2003, 05:03 AM   #4 (permalink)
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NP - speaking of reference pics, there is also FAS (federation of american scientists) which has concept pics for loads of things, and for weapons specifically, world.guns.ru, HK Pro and Security Arms.
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Old 02-21-2003, 07:44 AM   #5 (permalink)
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Default W3d

Where can I find something to convert 3DS to W3D format?
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Old 02-21-2003, 07:47 AM   #6 (permalink)
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Gmax with Renegade mod pack thingy..

www.discreet.com

Cheers
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Old 02-22-2003, 02:19 AM   #7 (permalink)
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Default W3d

Was that THE Newbie question or why are you smiling?

And where can I find somethin' to convert w3d to 3ds?
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Old 02-22-2003, 07:32 AM   #8 (permalink)
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Don't really know any script in particular, but you can just convert it to MD3 and then import the MD3 in 3DSM. Attached is the MD3 importer for 3DS and the exporter for MD3 in gmax (called Tempest) is on the gmax website.
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Old 02-22-2003, 08:01 AM   #9 (permalink)
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Well,since the old post i made didnt get much attention,i`ll post some tools as a reply to this,seeing as this is on the top of the forum

Tools for the Hardcore Games Modder:

Skinning/Cameos/Terrain:

-Terragen-A nice easy-to-use 3D Program.It can generate all sorts of terrain.You can even do textures with it.Combined with DEM,it can even make Generals Maps!!!VERY USEFULL FOR THE GENERALS/RED ALERT 2 Modder!!!

-Paint Shop Pro-A nice skin creating/picture editing program.Can edit Generals TGA files.(NOTE:New Version in open-beta stages-PSP8.0

-PhotoShop-A powerfull skinning/picture-creating/stuff tool.Can edit/open Generals TGA Files.

-DDS Plug-in-This plug-in will add a DDS-opening option to you Paint Shop Pro/PhotoShop.

-Extra Textures from Greg Hjelstrom

-Continuous LOD Terrain Rendering using ROAM and Quadtree Algorithms

-The GIMP-a powerful, free image editing program for Windows and Linux.

-The DEM Tool-This project aims to provide a way for map builders to start a new map using terrain data from a DEM (digital elevation map) instead of starting from a flat surface. Currently, DEM data can take the form of an 8-bit grayscale BMP image, or a Terragen TERRAIN map.

Modeling:

-Renegade Mod Tools.Can be used in Generals,using the RenX BasicW3D format.

-GmaX-required for ALL mod-related stuff.

-Renegade Buildings in BasicW3D Format

-Advance Mod Art.Models are in XAdvancedW3D format

-W3D Importer-can import W3D Files.

-The most famouse resource for Renegade Mod-Related stuff.Can be used in Generals too!

-RenHelp-The Best AND only compilation of usefull tutorials for Renegade!Can be used in Generals!

-Polycount-The biggest Quake/HL Model Archive.

-GmaX Support-place to get help using gmax, chat with other gmax users and take part in competitions.

-MOJO@GmaX Support-Home of GmaX Scripter Chris Cookson

VIDEO:

-3D Studio Max (WARNING:LARGE FEE REQUIRED)-the perfect modeling tool!!!

-Character Studio (PAYABLE/FFU 30-DAYS)-Discreet's advanced character animation software

-Cleaner Streaming Studio-With cleaner™ streaming studio, Discreet introduces the definitive set of complete tools for the desktop streaming media professional.

-Cinema4D-A good animationg tutorials.

-The RAD Game Tools-Can be used to generate videos from GIF,JPEG and other image files.Supports Generals BIK(BINK Video) Format.

Sounds

-Sound Forge-you can try the demo or buy the full

INI Editing

-WordPad - the best util for editing INI files

Programming:

-Free C/C++ IDE for GCC-mingw.

Archiving

-XCC Utilities

-WinRAR-a powerfull archiver.Support ZIP,RAR,ACE and others.

Mapping

-The Official World Builder Tutorial-made by EAP

-RVMech`s World Builder Tutorials

Web-site Creation

-phpBB Fully Modded-for the modder on the run!!!
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Old 02-25-2003, 11:30 AM   #10 (permalink)
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just thought i'd add a good source site for a lot of tanks, planes, armoured vehicles and anti air defences. a very useful site

http://www.army-technology.com/projects/index.html
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