Quote:
|
Originally Posted by ComradeJ
Some game studio made the biggest mistake in it's lifetime...
So how excatly did it came so far, Proc?
|
insubordinance: I believe it to be part of the creative process to hold a reasonable dialogue concerning decisions and instructions pased to me which I don't understand. They disagreed and used a single incident where my frustration showed (for about 20 seconds) as grounds to fire me. (that was a friday after noon, I was fired first thing monday morning).
There's a lot more to it than that.. but I don't think it's smart to broadcast everything publically beyond the PR line above.