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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-25-2004, 03:23 PM   #1 (permalink)
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Default _Mod Partner_

Hello Everybody,

I am creating my first mod ever which mostly adds the removed units from EA into the game, and maybe some other small additions.

I am a decent INI coder, and I am looking for a person(s) who specializes in RenX (because I myself is crap).

If someone wants to help me with this mod, all I will be needing from you is to create different models based on EA's existing ones and skin them.

For example: EA's model of the "old" Raptor is just in the normal condition state, but I would like someone to make the damaged model of that and skin it respectively.

I could also listen to your ideas, and we together can work to make them better.

If anybody is up for this small (Small? I guess it is) job, please e-mail me
mishkinx@yahoo.com
or AIM me. Me AOL screenname is MaShu775.

Thanks Everybody,
-Mishkin--The Russian Dude-
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Old 01-26-2004, 08:59 AM   #2 (permalink)
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i'm decent coder
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Old 01-26-2004, 06:19 PM   #3 (permalink)
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Well, I'm glad to hear that you are too

Can you edit models in RenX?

Because if you are, then if you want to work with me in this mod...

-Mishkin--The Russian Dude-
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Old 01-26-2004, 10:46 PM   #4 (permalink)
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Anybody wants to be my mod partner that is a decent RenX person?

Just think, we can recreate all the forgotten units...

-Mishkin--The Russian Dude-
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