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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-30-2004, 09:01 AM   #11 (permalink)
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You really need concept art for those 7 pixels -_-
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Old 01-30-2004, 10:23 AM   #12 (permalink)
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You'd be a fool to make a game without any concepting wether something breaks down to 7 pixels or not.
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Old 01-30-2004, 10:33 AM   #13 (permalink)
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Quote:
Originally Posted by Fritz
pff I don't want to release incomplete stuff...

I'm thinking about Dune2 mod but I just don't know if I'll have the time to work on it...
I think you should just finish up the mod you started, from what you showed us...you had it at least 50% done.
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Old 01-30-2004, 04:00 PM   #14 (permalink)
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If hes lsot interest then hes not going to go back to it.But I also feel he should release at least some of the work like individual units etc.But thats jsut my opinion

Or he could do a henford :lol:
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Old 01-31-2004, 12:10 PM   #15 (permalink)
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Damn! that Chinese tank of his on that picture makes me drool! It's just so sexy!
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Old 02-02-2004, 04:08 PM   #16 (permalink)
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well, take the mentat screenies of dune 2 as "concept art".
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Old 02-07-2004, 10:33 AM   #17 (permalink)
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Maybe I'm missing something here, but wasn't a big 3D version of Dune 2 already done? You know, Emperor: Battle for Dune? It was more C&Cish than Generals, even, what with the sidebar and all.

I wonder if it uses the same W3D format models? Could you extract the models from it and use them in Generals?
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Old 02-07-2004, 11:03 AM   #18 (permalink)
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yes there is a 3d version of dune
i have it
its pretty cool
but like 10 ppl play it online
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Old 02-07-2004, 06:47 PM   #19 (permalink)
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I'm with Smurf. I've been checking Fritz's site since he first released it for updates and nothing's coming... We want your mod!
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