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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 01-27-2004, 02:17 AM   #1 (permalink)
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Default Finding syntax errors

Does anyone know of an effective way of finding syntax errors? It drives me nuts when something happens to the the damn FactionUnit.ini file!! That 100 page thing is hard to look through!! And I don't want to start over! :cry:
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Old 01-27-2004, 05:12 AM   #2 (permalink)
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If you have zero hour, start world builder. It should tell you the error

If you do not have zero hour, then look at the crashlog, located in DRIVE:\Documents and Settings\USER(your user name)\My Documents\Command and Conquer Generals Data\ReleaseCrashInfo.txt


The crashlog saves your life sometimes
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Old 01-27-2004, 05:24 AM   #3 (permalink)
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Dont edit factionunit

Make a new file called myunit.ini or whatever you like, and put you new unit/s in there.Just make sure it goes in the object folder.You can ahve as many files like this as you want.
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