Yep I just had the same idea, a "repair" type weapon. But I believe I know how to fix the downside.
Make the repair weapon a weapon triggered by a commandbutton ( if it isn't already ) and then use WB script to tell the repair vehicle to UseCommandButtonAbility on allied vehicles.
If that doesn't work, the first thing that comes to my mind is the drone logic, the american drones heal only one intended unit, the downside is that you have to fix the "slave" logic to work with other units than only it's master.
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