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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
02-01-2004, 08:35 PM
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#1 (permalink)
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Junior Member
Join Date: Jan 2004
Posts: 11
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unused tank models?
Tooling around in the big files, and stumbled on this gxmammoth_a.w3d & gxmammoth_Hi.w3d tanks. I'm sure at least some (most) of you have found this already, but I think it's neat. 
Is it an unused tank model?
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02-01-2004, 09:00 PM
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#2 (permalink)
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Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
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Yes it was the beta America Mammoth tank, the gxmammoth_a.w3d has a corrupted part in it, the flag is corrupted, for some reason the game can't handle it.
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02-02-2004, 12:02 AM
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#3 (permalink)
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Senior Member
Join Date: Nov 2003
Location: Hell
Posts: 272
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my game can handle gxmammoth_a but i have problems with the muzzle (for some reason the muzzle shows up all the time not just when it fires)
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02-02-2004, 12:40 AM
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#4 (permalink)
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Senior Member
Join Date: May 2003
Posts: 120
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related question. Does any one have a list of the Unused Infantry and vehicles in ZH?
-Raz
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02-02-2004, 01:39 AM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Bunbury, Western Australia
Posts: 130
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Usable mammoth
I actually have a usable copy of the mammoth. It was fixed and posted by a guy called matan, either here or at Sleipnir's Stuff. It's a very dark brown (house colours work, but that flag on the back stays grey). If you want it, I could probably mail it to you. It comes with code, but that code was for basic generals, not ZH, so you may have to debug it a bit.
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02-02-2004, 04:41 AM
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#6 (permalink)
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Senior Member
Join Date: Aug 2003
Location: UK
Posts: 704
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There's also the militia tank and a useful unit for old mods, an ox plow.
The ox actually has animations, so with a bit (well actually a lot) of time you could create a horse that actually moves!
All unused infantry in the original generals that I can think of are the china ambassador, the chinese officer, the american officer, the chemical trooper ( its a trooper with a spray type gun, probably for extinguishing bioweapons like the ambulance) and ... uhm... the un soldier.
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02-02-2004, 05:12 AM
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#7 (permalink)
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Junior Member
Join Date: Jan 2004
Posts: 11
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Thanks, cool.
What's the file-name of the millitia tank?
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02-02-2004, 05:28 AM
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#8 (permalink)
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Senior Member
Join Date: Aug 2003
Location: UK
Posts: 704
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CVTank.w3d, its the first entry in the civilianunit.ini
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02-07-2004, 02:14 PM
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#9 (permalink)
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Senior Member
Join Date: Jun 2003
Location: aiming at you
Posts: 103
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Any screenies of it?
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02-07-2004, 06:44 PM
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#10 (permalink)
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Member
Join Date: Oct 2003
Posts: 33
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Re: Usable mammoth
Quote:
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Originally Posted by Sponge
I actually have a usable copy of the mammoth. It was fixed and posted by a guy called matan, either here or at Sleipnir's Stuff. It's a very dark brown (house colours work, but that flag on the back stays grey). If you want it, I could probably mail it to you. It comes with code, but that code was for basic generals, not ZH, so you may have to debug it a bit.
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Pics?
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