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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Locomotives in ZH have WEAK amount smoke from stack..WTF?!!?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-03-2004, 03:58 PM   #11 (permalink)
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A LOT! They are in quite a few of the very good multiplayer levels.

.....the ones I download at least.
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Old 02-03-2004, 04:08 PM   #12 (permalink)
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Ye right! I have barely ever noticed them! Exept on the first USA mission! But I really like what you've done still,as it looks a lot better and natural! Nice work!
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Old 02-03-2004, 04:18 PM   #13 (permalink)
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Try to find a balance between em. Not really small that they look horrible like ZH, but not really big so they lag like Generals. Well, they don't lag me, but I guess it was changed for that reason.
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Old 02-03-2004, 04:21 PM   #14 (permalink)
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NO! I think it's best the way he has made it now! Thats how it is in reality!
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Old 02-03-2004, 04:23 PM   #15 (permalink)
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But Generals isn't that relaistic. Doesn't matter to me, I have particles to low, barely see anything anyways. Damn computer. Sucks. <_<
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Old 02-03-2004, 04:38 PM   #16 (permalink)
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The emperor mod will include a VERY low effect edition in the download, I believe generals will run really fast with that. The treads for vehicles, for example, are never seen, or at least I don't see them, I care more about the tanks health bar than their treads..

All the high quality settings lag the game. Since most units can't be seen closely in-game, there is no reason to display every tiny subatomic particle, is there?

But this low setting configuration will be optional, of course.
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