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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-03-2004, 08:15 PM   #1 (permalink)
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Default MOAB Editing

Hey,

Watching something on the MOAB last night, I was suprised to learn that all it is is an even larger daisy cutter. So, is there anyway to change the MOAB upgrade so that it is just stronger and releases more fuel (thus having a larger blast radius)?
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Old 02-03-2004, 09:05 PM   #2 (permalink)
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You could do what I did and restore its original effects. Try undoing some of the comments in WeaponObjects.INI.

The particle systems kinda suck as they are just recolored Daisy Cutter ones, and it eventually triggers a weaker version of the EMP bomb, but theres a nice big flash when it impacts which is kinda cool if used right.

Despite the 1.01 and 1.02 patches, all the MOAB constitutes is a Daisy Cutter with a very slightly larger area of effect and different graphical FX - all for $4000
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Old 02-04-2004, 03:03 AM   #3 (permalink)
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that's kinda lame
just like the fuel air aurora's first they do the oringinal damage of normal aurora's and then they explode in a feul explosions that is just as powerful as a normal feul airbomb form the commande centre :tard:
even LAMER! :grumpy:
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