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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-16-2003, 01:01 AM   #1 (permalink)
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Default CNC Fallout Mod in development

Hey ppl!
Just informing u that CNC: Fallout, a mod for Generals is in development. The Mod will add new features to Generals including:
-3 new sides
-New Units, buildings and Weapons
-A new storyline and single player
-New Sounds and Music
-Increased game speed

For more info, visit cncfallout.cjb.net
I am also looking for moddlers and skinners to assist me in creating the mod. for more details, visit cncfallout.cjb.net
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Old 02-16-2003, 06:27 AM   #2 (permalink)
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3 new sides? Thatll take you the rest of your life I mean, it took EAP 3 years to do the original 3...
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Old 02-16-2003, 08:44 AM   #3 (permalink)
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not really, the guys over at Blitzkrieg are replacing the original 3 as well. I know it will take time and thats why im looking for more people to work on the mod. New screens have been posted over at cncfallout.cjb.net for any of u guys who want to check em out.
What I am trying 2 do with the mod is work on aspects that people found lacking in Generals. For Example: The game will play a lot faster. Units will move quicker and the mod will have a feeling of speed to it like RA2. I also plan create a new single player campaign, with an extensive storyline, howvere, getting multiplayer online still remains prority 1.
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Old 02-16-2003, 01:20 PM   #4 (permalink)
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Sounds very intresting! And maybe later I would like to help.. I'm quite busy now, but I know how to edit files and such, altough I haven't looked so much on the generals ini files..
I'm a quick learner, I learn things fast
Anyway, everything sounds intresting, more sides could be neat, I hope on of them is Soviet , but don't make it faster.. You can increase the speed within the game already.. It is good as it is, altough the soldiers might be a little slow. hmm

Well, its your mod , and maybe I want to help later, if I feel I have the right knowledge!

good luck
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Old 02-17-2003, 12:04 AM   #5 (permalink)
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The sides are the US, Iraq and Australia.
And yes I need as much help as possible if i am to do with the mod what I plan.
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Old 02-18-2003, 05:05 AM   #6 (permalink)
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Then I have a piece of advice for you, plan less.

There is no way you can get the ammount of people you want for your mod, without paying for it (that's why EAP could do it in 3 years ) so do less then planned. Drop 2 Sides for instance.
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Old 02-18-2003, 06:12 AM   #7 (permalink)
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hey there must be a misunderstanding. I am not adding 3 new sides, i am replacing the sides. Plus, the blitzkreig team is also doing this. It can and will be achieved
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Old 02-18-2003, 09:40 AM   #8 (permalink)
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Hey Guys,
Just finished skinning the Australian Puma Tank and the screenshot is over at cncfallout.cjb.net! Go check it out, and also, please comment on my skinning (good/bad)
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Old 02-18-2003, 09:49 AM   #9 (permalink)
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Quote:
Originally Posted by Henford
Hey Guys,
Just finished skinning the Australian Puma Tank and the screenshot is over at cncfallout.cjb.net! Go check it out, and also, please comment on my skinning (good/bad)

Skinning still has room for improvement : the painting n the corners does not continue over the edges...
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Old 02-18-2003, 09:51 AM   #10 (permalink)
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thanx dude, will work on it
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