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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-08-2004, 12:12 PM   #21 (permalink)
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Those links are for the burton with M4.

Im not releasing the SAW because the skin looks crap zoomed out, its too light and the gun cant be distinguished.

Im going to have a go at that XM8 assault rifle, and the Norinco Type 95 for the chinese.Then maybe a kalishnakov for the GLA.Ive also got to give my barret .50 to a pathfnder and give him some new aniamtions.

Ive also started making a new firing animation for the ranger infantry so that they can use the M4+M230 or the XM8+AG-C and not look stupid.

Just noticed earlier, the cameo for the ranger rifle command button is a SAW
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Old 02-08-2004, 03:09 PM   #22 (permalink)
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http://www.hk-usa.com/pages/military...bines/xm8.html

Don't really see how it looks 'spacey'... Looks like another evolution in weapons, as the M4 was.
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Old 02-08-2004, 03:56 PM   #23 (permalink)
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it looks like a toy rifle...
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Old 02-08-2004, 06:16 PM   #24 (permalink)
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That's probably because its a prototype or model.
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Old 02-08-2004, 06:17 PM   #25 (permalink)
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killa I agree, but it has a distinguishable shape so i think it will work.

HHmm I jsut fixed those links I left the .zip off the end so it wasnt downlaoding properly

Burton with M4 files
W3d and Skin

Gmax file

Heres the progress on the Chinese Type 95 and the US XM8

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Old 02-09-2004, 03:27 AM   #26 (permalink)
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the gun looks cool any way
but what is the point of specilising the gun if the model is a peice of shit
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Old 02-09-2004, 04:30 AM   #27 (permalink)
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Because the reason I started modding generals in the first place was the ugly guns the infantry carried, but after learning how to do it I never ended up doing it what with all the other stuff to learn and experiment with.

And because modelling and skinning a gun is very easy compared to making and skinning a human.
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Old 02-09-2004, 05:42 AM   #28 (permalink)
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WELL IF YOU PUT IT THAT WAY

p.s. i still cant make w3d files or create these things
can anyone help?
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Old 02-09-2004, 06:13 AM   #29 (permalink)
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you need to install the renegade public tools pack on top of gmax, and load gmax from the renx shortcut.
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Old 02-09-2004, 11:34 PM   #30 (permalink)
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does not help
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