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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-06-2004, 12:38 PM   #1 (permalink)
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Default Generals/ Zero Hour

Has anyone here thought about a midevil time based TC of generals? I mean i know its copying the idea of Ages of Empires, but now we got the generals engine. Imagine playing AOe with the graphics of generals (on good high speed computer, w/ a good graphics card).

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Old 02-06-2004, 01:03 PM   #2 (permalink)
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You should take a look at C&C: Kings
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Old 02-06-2004, 01:06 PM   #3 (permalink)
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Moved.
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Oh god how did this get here? I am not good with computer.
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Old 02-06-2004, 02:14 PM   #4 (permalink)
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You could also do an incredibly ancient mod, with dinosaurs, some of them walk on two legs, so you can use the human animations, and some of them have four, the ox should be the template for them.


Just a crazy idea
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Old 02-08-2004, 02:23 AM   #5 (permalink)
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no offence but that sounds a bit stupid
but then again so does starwars zerohour, etc
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Old 02-08-2004, 02:28 AM   #6 (permalink)
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There were StarWars RTS games...

Plus don't diss peeps' projects if you don't even know crap about how to do them... :tard:
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Old 02-08-2004, 03:19 AM   #7 (permalink)
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medeival mod -> here
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Old 02-08-2004, 04:28 AM   #8 (permalink)
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i know there was a star wars mod thats what i was talking about
and i was not dissing it i was just saying i did not think it would
be very good
when it comes out i will play it and if i like it i will eat my shoes
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