Hi!
I encountered a strange problem this day. I fixed up my old mod and somehow I must have overseen something so the game crashed.
Now I started to go through the normal debugging states, WorldBuilder and ZH's Worlbuilder.
I found a lot of errors, fine, fixed them all and both Worldbuilders work correclty now, no more errors, so fine.
Now when I open the game and start a skirmish game it loads and when the game itself should start (when everything is loaded) it crashes back to desktop giving me that error in the ReleaseCrashInfo.txt:
Code:
Release Crash at Tue Feb 10 17:08:44 2004
; Reason Uncaught Exception in GameEngine::update
Last error:
Exception is access violation
WinMain at 4017f0
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000004 was read from.
Stack Dump:
<Unknown>(-1) : <Unknown> 0x004DE4A0
Details:
Register dump...
Eip:004DE4A0 Esp:0012F678 Ebp:038C4500
Eax:00000000 Ebx:00000000 Ecx:00000000
Edx:008B3398 Esi:038C4410 Edi:00000001
EFlags:00010246
CS:001b SS:0023 DS:0023 ES:0023 FS:0038 GS:0000
EIP bytes dump...
Bytes at CS:EIP (004DE4A0) : 8B 41 04 56 8B 74 24 08 8B D0 0B D6 89 51 04 5E C2 04 00 90 90 90 90 90 90 90 90 90 90 90 90 90
Current stack:
Does anyone here have an idea what causes that error? Let me summarize:
1. WorldBuilder works
2. ZH's WorldBuilder works (I changed somethings so that my Gen mod worked with ZH)
3. The game loads normally
4. When I start a skirmish game and the map is loaded...
... CRASH!
If you can I would appreciate any help,
cya HEXman