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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Using Animations of other Infantry for new Models

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-20-2004, 07:21 PM   #21 (permalink)
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i have every thing the tutorial said,

gmax
RenX
W3D importer
Final BIG

gmax works, but when i run the RenX program, it gives that error
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Old 02-20-2004, 07:24 PM   #22 (permalink)
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You installed gmax --> renx in that order?
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Old 02-20-2004, 07:24 PM   #23 (permalink)
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yes. and put it all in the right folders that it said
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Old 02-20-2004, 07:34 PM   #24 (permalink)
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sorry no idea then :wtf:
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Old 02-20-2004, 07:36 PM   #25 (permalink)
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well that friggin sux. anybody know how to fix this? otherwise i hafta make them all by hand. not pretty :scared:
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Old 02-20-2004, 08:13 PM   #26 (permalink)
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what is the exact wording of the error you are getting?

have you tried typing that into google?
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Old 02-20-2004, 08:15 PM   #27 (permalink)
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It said what i said:

"No plug-in directory was found:3dmax"

and nothing on google
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Old 02-20-2004, 08:29 PM   #28 (permalink)
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Might need to bite the bullet and uninstall everything(3Dmax and Milkshape as well) and start afresh.
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Old 02-20-2004, 08:31 PM   #29 (permalink)
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i dont have 3dmax and im not using milkshape for this
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Old 02-20-2004, 08:32 PM   #30 (permalink)
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I give up lol sorry
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