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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-20-2004, 08:11 AM   #1 (permalink)
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Default Code Definitions and terms

Is there some kind of glossery for the INI files that gives explanations of the ini code? I see things like snow and don't know what that means. Or conditions state etc. It sure would make moding a lot easier if I new what all the code meant. As it is, I'm working sort of blind.
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Old 02-20-2004, 08:27 AM   #2 (permalink)
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I believe it won't be a crime if I give you the link to ImmoMan's module guide:


http://www.good.demon.nl/moduleguide.zip
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Old 02-20-2004, 08:43 AM   #3 (permalink)
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read the sticky, it helps. its the second topic on this page

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Old 02-20-2004, 09:18 AM   #4 (permalink)
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Last but not least, do experiments!


You can learn all basic ini coding without module guides and forums, just do some experiments!



Guides can help you solidify your knowledge later on, once you know the rules of the game.
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Old 02-22-2004, 12:57 AM   #5 (permalink)
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thanks mithril
ive been looking for the codes for ages
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Old 02-22-2004, 03:50 AM   #6 (permalink)
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You should thank me.
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Old 02-22-2004, 05:41 PM   #7 (permalink)
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Quote:
Originally Posted by ImmoMan
You should thank me.
Thanks ImmoMan you did a great job putting that together. It's very helpful.
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Old 02-22-2004, 10:05 PM   #8 (permalink)
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yeah thanks immoman
i was only thanking him for the link

i would of thanked you if i knew you were posting on this forum
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Old 02-23-2004, 05:54 AM   #9 (permalink)
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Hehe, that's allright. Glad you liked it.
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Old 02-23-2004, 06:03 AM   #10 (permalink)
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I hope my sticky helps too, even if it was compiled from the old beta files :P
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