logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,677
Total Threads: 8,798
Posts: 95,843

Administrators:
DeeZire, Redemption

There are currently 26 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 02-24-2004, 02:32 PM   #1 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Philippines
Posts: 153
Default disable autorapair - How?

A damage unit with only a small health left will autorepair/heal, right. How do you disable this autorepair? I'm planning on adding a repair vehicle for my mod, so i want the damage unit remain damge until the repair vehicle fixes them.
aladin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-24-2004, 02:45 PM   #2 (permalink)
Senior Member
 
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
Send a message via ICQ to CodeCat Send a message via MSN to CodeCat
Default

Do you mean they way everything heals when it reaches elite level (2 stripes)?

Take a look at Data/INI/Default/Object.ini .
CodeCat is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Disable intro per script? Sgt-Skleni Map Authoring 4 11-18-2005 05:52 PM
trying to disable an upgrade using worldbuilder corodix Generals & Zero Hour Editing 2 05-16-2005 12:37 PM
How do you Disable the Map Generator??? IHM Red Alert 2 & Yuri's Revenge Editing 2 09-20-2004 05:46 AM
Is there a way to disable gas? Dedeko69 Red Alert 2 & Yuri's Revenge Editing 10 09-19-2003 12:21 PM
Disable weapons/models based on condition? random157 Generals & Zero Hour Editing 0 07-15-2003 03:09 AM


All times are GMT -4. The time now is 04:46 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.