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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-24-2004, 09:59 PM   #1 (permalink)
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Default Um... help... please... fast...

I just released the newest version of my mod, BalanceElite1.2, and everything was going smoothly. My few testers had no problems at all. Several other peeps went to use it though, and when they did, as soon as they built their first building their CC SOLD ITSELF and then they were dead. I know it has something to do with the scripts file not working right in the .BIG file but I'm not sure what. I didn't change anything since it was working with other people, and I know for sure that these people who are having the problem installed it correctly. I need help :cry:

To clarify, it works for 5 people and doesnt work for 3.
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Old 02-24-2004, 10:56 PM   #2 (permalink)
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Maybe they had another mod installed or a previous version.
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Old 02-24-2004, 11:00 PM   #3 (permalink)
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nope. To clarify further -the mod is just a .BIG file and a shortcut, and all of them have the default path, and all the previous versions worked. If I remove the scripts from the .BIG file, they can play. Problem is -the scripts are necessary to keep the AI in comp stomps online from causing a mismatch.
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