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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-25-2004, 01:06 AM   #1 (permalink)
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Default my first model

it's a long-range firesupport mech.it need more skinning,but for now i need know how can i make a good walking anim for it.can anyone help me?

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Old 02-25-2004, 01:11 AM   #2 (permalink)
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Proclone's tutorials are very good, not sure where you can find them, try the derelict studio's site.
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Old 02-25-2004, 05:46 AM   #3 (permalink)
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Did Proclone do an animation tutorial?
I wrote a quick howto on animating things here, should help you get started.
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Old 02-28-2004, 02:34 AM   #4 (permalink)
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hey ravage i am starting a mod it has kind of been in a limbo due to the fact that chemistry is gay and i gets a lot of homework so my friend nd i have been busy with that but next week and this weekend we will be able to do some stuff after that we have to study for the good ol HSEE but enough about that would you please consider joining the team it is the command and conquer tiberian moon mod . besides your walker looks pretty frikin sweet
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Old 02-28-2004, 03:49 AM   #5 (permalink)
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to killakanz
thanks,i am studying it now.

to candctm
what is your mod about?do you have a homepage for it?
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