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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-27-2004, 03:20 AM   #21 (permalink)
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Try ICQ.

If you're a fan off realistic warfare settings, then I definatly have to talk to you
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Old 02-27-2004, 03:32 AM   #22 (permalink)
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You just caught me, I just finished finalizing that chinook paradrop. I went back to try it in generals challenge with my general and after two or three attempts it would crash on me. Finally, after more coding from the cargo plane including what I think I made are fake animations, its all smooth.

Made a new freefall locomotor with braking because the chinook stops for a pause to drop off its last guy or two right over the decal and the infantry would fly out in front of the chopper.

I think that particlesattachedtoanimatedbones line, the dooropening conditionstates, or maybe even the FX deathblowups had something to do with it. It was a little tricky and I still have not found the "final solution" to it. No bugs or crashes though.

My email address is cooletto@hotmail.com

drop me a line
 
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Old 02-27-2004, 03:36 AM   #23 (permalink)
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Mail sent.
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