Alright, Well I got textures working, and now I'm looking into animating. :tard: I made a basic tank model to work with, and its a replacement for the crusader tank.
-I changed the model like this:
=========
DefaultConditionState
Model = AVModTank
Turret = Turret
WeaponFireFXBone = PRIMARY TurretMS
WeaponRecoilBone = PRIMARY Barrel
WeaponMuzzleFlash = PRIMARY TurretFX
WeaponLaunchBone = PRIMARY TurretMS
=========
I can animate in GMAX, but how do I put the animations into the game? And which parts of the script do I have to change?
Ok, well I've been working on it for a few hours, and I've been able to rotate the turret, and the tank recoils when a shell is fired.
The only thing that I can't seem to get to work is the placement of the lattack effect (The explosion and the smoke at the end of the barrel). How do I place this? :