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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-03-2004, 03:40 PM   #1 (permalink)
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Default Zero Hour Modding

I don't know if this was already answered or what so I'm asking just in case. I've seen that people are having a hard time modding with zero hour and I am too.
I've got tutorials from different sites on stuff like adding new units and factions but I tried them in zero hour and it always givs me the technical difficulties message. I even got it just when trying to mod the America Infantry.ini file to allow Colonel Burton to fire while cloaked but no luck. So I was wondering:

1. what tools are needed to mod zero hour?

2. what's up with the technical difficulties message?
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Old 03-03-2004, 03:51 PM   #2 (permalink)
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1. the same tools that are used for modding generals.

2. ReleaseCrashInfo.txt in your Zero Hour folder in My Documents.
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Old 03-03-2004, 04:43 PM   #3 (permalink)
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the ZH world builder is useful for finding nasty bugs, it tells you exactly where the error is ( or mostly does )
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Old 03-05-2004, 11:17 PM   #4 (permalink)
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Thanks for the info.
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Old 03-05-2004, 11:32 PM   #5 (permalink)
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The info you guys gave me was great help I can now make changes to units easily But now I have another problem :cry:

Whenever I get one of every unit in my mini mod out if I try to build more infantry the game crashes and I get the technical difficulties message.

I checked the Crash info file but It talks about cache numbers and stuff but won't tell me in english what's wrong. Does anyone know if there's anything I can do to fix this???
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Old 03-05-2004, 11:55 PM   #6 (permalink)
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Did you run the Zero Hour World Builder?
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Old 03-06-2004, 05:01 AM   #7 (permalink)
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The game crashes when you try to build infantry?

Then something is probably wrong with the command button or command set of the infantry built.

Check if it occurs with ALL infantry, or only the ones you have added.
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Old 03-07-2004, 09:56 PM   #8 (permalink)
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ok I'll try both thanks a bunch
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Old 03-08-2004, 02:18 AM   #9 (permalink)
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never heard of that error before
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