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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-05-2004, 02:33 PM   #1 (permalink)
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Default what is the orange line?

sometime I get a orange line appear between my troop and enemy,
what is it? It look like the line was connect between my cursor and enemy.
It not appear everytime. It's come and go.
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Old 03-05-2004, 03:09 PM   #2 (permalink)
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It could be that the REVEALS_ENEMY_PATHS flag is set on one of your units. Or maybe not...
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Old 03-05-2004, 08:11 PM   #3 (permalink)
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Oh I know what you're talking about.

That line comes from the Listening Outpost!

I'm not 100% sure on this, but I think it tells you what units the enemy is targeting.

Can anybody confirm this?
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Old 03-05-2004, 08:42 PM   #4 (permalink)
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From what I can tell the Listening Outpost's orange line is pointing where the targeted unit is going.
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Old 03-06-2004, 05:03 AM   #5 (permalink)
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Something similar can be turned on and off in the DebugAI = Yes\No line in gamedata.ini (at least in the regular generals)
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Old 03-06-2004, 05:19 AM   #6 (permalink)
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So does this enable something like the RA2 Psychic Sensor? Or does it work different?
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Old 03-06-2004, 08:04 AM   #7 (permalink)
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What does the psychic sensor actually do?


(my RA days are YEARS back)
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Old 03-06-2004, 09:10 AM   #8 (permalink)
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It draws lines between enemy units and the place where they wanna go, IF the place they wanna go to is in the range of the sensor...
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Old 03-08-2004, 02:30 AM   #9 (permalink)
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i think you guys hit it on the head, knocked it out and chucked it out the window
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Old 03-08-2004, 02:44 AM   #10 (permalink)
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"Listening Outpost" Is that a truck with sattelite dish?

Quote:
It draws lines between enemy units and the place where they wanna go, IF the place they wanna go to is in the range of the sensor...
If that 's true, then we can make a sensor that detect emery movement just like in RA2 Psychic Sensor and place it all over the map?

GREAT
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