The model, unwrap, and skin have small errors that glare at me from the close range, but I'll bet it looks pretty good ingame. Do you have any ingame shots?
well, I would say that up close the UVW mapping is really messy, especially around the cockpit. But this is barely noticable ingame so it doesn't really matter.
Nice
I think i looks fine, one thing that i like to do is use smoothing groups to accentuate the shape better,
smoothing groups will get rid of that cornering you see over the canopy and down the center of the fuselodge. its a very nice touch up step, that i was suprised works in the game fairly well.