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Command and Conquer Editing
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Generals & Zero Hour Editing
» mirage tank...help
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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03-06-2004, 03:56 PM
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Soviet_Deso
Senior Member
Join Date: Jan 2004
Posts: 128
mirage tank...help
I made a mirage tank in generals but when it cloaks it stays a tree and not like in Red Alert 2 if any of you ever played it. Can any one help me make it more like in RA2. :tard:
03-06-2004, 09:51 PM
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Waspo
Senior Member
Join Date: May 2003
Posts: 469
Cant you just rig things so it disguises like a bomb truck? I dont have time to explain.
03-06-2004, 10:03 PM
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Vanguard
Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
Just curious what it looks like, can you post a screenie?
03-07-2004, 09:06 PM
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Soviet_Deso
Senior Member
Join Date: Jan 2004
Posts: 128
bomb truck not work
When i rig my mirage tank like a bombtruck it becomes a moving tree.
If anyone can tell me how to make it like in RA2, i would be grateful.
03-08-2004, 02:19 AM
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ccs
Senior Member
Join Date: Sep 2003
Location: the mighty planet of doom (NZ)
Posts: 269
post a screenie and the code
03-08-2004, 07:32 AM
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Flyby
Senior Member
Join Date: Sep 2001
Posts: 734
Re: bomb truck not work
Quote:
Originally Posted by
Soviet_Deso
When i rig my mirage tank like a bombtruck it becomes a moving tree.
If anyone can tell me how to make it like in RA2, i would be grateful.
Did you try using a different model for the CondtionState MOVING?
03-08-2004, 08:11 AM
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Mithril
Senior Member
Join Date: Aug 2003
Location: UK
Posts: 704
That would be the first thing to test, yes!
Alternatively you could use the IDLE condition state to display the tree.
03-08-2004, 08:31 AM
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UnrealGeneral
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Join Date: Jun 2003
Posts: 32
But the real Mirage tank was only a tree while not moving...
03-08-2004, 08:44 AM
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Mithril
Senior Member
Join Date: Aug 2003
Location: UK
Posts: 704
Yes, well, if you give the tank a tree model when it is IDLE, and the normal one when it is MOVING, it would work.
03-08-2004, 10:55 AM
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Flyby
Senior Member
Join Date: Sep 2001
Posts: 734
Hehehe, thanks Mithril...
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