logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,677
Total Threads: 8,798
Posts: 95,843

Administrators:
DeeZire, Redemption

There are currently 33 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » How to Increase Your Chances at Getting Help for your Mod.

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 05-21-2004, 07:43 PM   #11 (permalink)
Senior Member
 
Join Date: Feb 2004
Posts: 872
Default

Well to be honest if you can afford a site then nothing wrong with having it cause it's not just to show people your mod but to also have a file dumping place and seperate email. I use mine for posting pics on forums that only accept URL based pics and places where I can store my files in case something happens to my comp. Of course I'm not broke so it's worth my $20/month.
Hostile is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-22-2004, 05:40 AM   #12 (permalink)
Super Moderator
 
The End 007's Avatar
 
Join Date: Dec 2002
Location: Purging your soul in the blue fires of hell.
Posts: 1,650
Send a message via MSN to The End 007
Default

Something to add to the list though it is a general rule.

If you don't get a reply don't keep bumping the thread you'll only annoy members an the moddies and have your topic and any other topics about your mod locked, if you're serious about your mod then do some other work on it yourself to show you're dedicated then ask again a month or two later with new screenshots/info. if you're then .ini editor then just show some of the changes you made without models and skins, you'll get more credit for doing that then saying 'I don't have the models so I can't edit the .inis'.

Don't start a new thread for every little thing about your mod, make your thread a general info. and screens thread, only when you have your own forum can you dedicate a forum to your mod and start new topics about every single tiny change you make.
__________________
Oh god how did this get here? I am not good with computer.
The End 007 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-21-2004, 04:11 AM   #13 (permalink)
Junior Member
 
Join Date: Sep 2004
Location: Florida malibu
Posts: 20
Send a message via AIM to Ozamist
Default I dont think no one should release untill its read



unitll its 50 % done and have sumone make the site while the mod is getting up i have had troubel with modding b4 so this time im not telling no one nothing and im getting to learn modding in ini skin etc



but my rules of a mod team No one is boss
except our team
the whole team is the boss
why have a dictatorship
when you can have a team of freinds and the same privlages



well put it this way if you make a mod of say yuri to gens
and add certain units for personal use that is ok ???
Ozamist is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-21-2004, 04:12 AM   #14 (permalink)
Junior Member
 
Join Date: Sep 2004
Location: Florida malibu
Posts: 20
Send a message via AIM to Ozamist
Default

Merry Christmas to evrey one and have a happy holidays peace :P
Ozamist is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-28-2005, 03:10 PM   #15 (permalink)
Junior Member
 
Join Date: Oct 2004
Location: The Netherlands
Posts: 5
Send a message via MSN to Thierry
Default

Hi,
I am the Mod Leader of the World Rebellion mod.
World Rebellion is a mod in the near future where in a large rebel faction has just one goal, the eredaction of capitalism. To combat this the US, Europe and other countries have joined to become 1 large fighting force, named the UND to face the rebels who have called themselves the RAC.... The Russian goverment has also been re-instated as the Soviet Empire.... Meaning that the one whos gets the Soviets on their side, gets to win

I'm the Mod Leader of the mod, but also the modeler, skinner and a basic coder (I can add new weapons, new units etc).

Currently we are looking for Modelers and Concept Artists to help with the Mod. Other positions are Skinners and Coders.

The Website: World Rebellion Website

Screenshots and Model Renders can be found on the website.
Any help would be great.
Thierry is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-28-2005, 03:21 PM   #16 (permalink)
Senior Member
 
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
Send a message via ICQ to CodeCat Send a message via MSN to CodeCat
Default

This is not a recruiting thread...
CodeCat is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-28-2005, 03:32 PM   #17 (permalink)
Junior Member
 
Join Date: Oct 2004
Location: The Netherlands
Posts: 5
Send a message via MSN to Thierry
Default

Yeh...lol Sorry my fault, I posted a new topic.
Thierry is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-07-2005, 12:26 AM   #18 (permalink)
Member
 
Join Date: May 2005
Posts: 39
Default

Wow, this place is great! It has like everything you need to get a mod up and running.

I used to mod, but lost the free time, so now i criuse around trying to help out.
SoldierofLight is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
editing ChallengeGenerals.cpp to increase NUM_GENERALS? loid Generals & Zero Hour Editing 2 02-17-2004 04:36 PM
sorry, but how to increase the speed of an unit ? distributer Generals & Zero Hour Editing 3 06-22-2003 03:13 PM


All times are GMT -4. The time now is 05:01 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.