Yes it does, you can apply several different Disposition -s to an object when you create it. Here's some:
LIKE_EXISTING - Creates it on the same spot as the creator, facing the same way.
RANDOM_FORCE - Applies a random force to the object. How much force and at what angle is specified by MinForceMagnitude, MaxForceMagnitude, MinForcePitch and MaxForcePitch.
INHERIT_VELOCITY - Causes the object to initially move in the same direction at the same speed as its creator.
ON_GROUND_ALIGNED - Object is stuck flat on the ground under its creator.
SEND_IT_FLYING - Sends the object flying in a random direction. Use DispositionIntensity to say how strong the object must be flung.
FLOATING - Dunno.
SEND_IT_OUT - Works like SEND_IT_FLYING but this one doesn't send them up into the air, but over the ground instead.
SEND_IT_UP - Propels the object straight up into the air rather than at an angle like SEND_IT_FLYING.
You can combine several of these, so it's perfectly possible to use something like Disposition = SEND_IT_FLYING RANDOM_FORCE INHERIT_VELOCITY.
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