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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-15-2004, 03:28 AM   #1 (permalink)
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Default Strange Problem...

I'm converting a generals mod to ZH, and I get this strange problem. When I order a unit to move, my game automatically crashes. The problem isn't with the locomotor or the unit and my game is not corrupted, I am sure of that. The crash happens immediately after I click the mouse to order the unit, although if I order it to attack something out of it's range it'll move and attack. Anyone know what's going on?
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Old 05-15-2004, 03:43 AM   #2 (permalink)
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ZH has an alternate mouse setup (uses right mouse button to move units) & a double click guard option.

I think the alt mouse setup was later added to vanilla Generals in a patch but I don't think the guard one was. This may have nothing to do with but its a start.
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Old 05-15-2004, 03:40 PM   #3 (permalink)
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Huh? Since when do you have to right click to move units?
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Old 05-15-2004, 03:58 PM   #4 (permalink)
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You don't necessarily, but you can set ZH to work like that if that's what you prefer.
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Old 05-15-2004, 09:16 PM   #5 (permalink)
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No, I don't think that's the problem... And after some more testing attack move doesn't work either :/. It has nothing to do with MoveHintName = SCMoveHint in gamedata.ini (although it seemed the most likely culprit) because commented it out and it still crashes. Its really getting annoying having to play games using only the attack command to move troops around . Anyone else know anything?
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