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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-22-2004, 08:17 PM   #11 (permalink)
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P.S. Thanks for the warning Hunter, was going to change that somehow, but that just gave me an idea .
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Old 05-23-2004, 12:59 AM   #12 (permalink)
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Ok Hunter, thanks for the tip, made it work, but now the turret just wont turn.
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Old 05-23-2004, 03:01 AM   #13 (permalink)
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umm drugs = hippies = 60`s/70`s
jimmy hendrix = drug overdose
crack,coke,pcp,crystal method, crank, opium,payote, coco puffs = drugs
chronic,purple haze,g13,skunk weed,stress,mexican dirt,norm.bud=herb which is not = to drugs
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Old 05-23-2004, 03:17 AM   #14 (permalink)
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SOME people wouldnt say that...

y dont U think of some GOOD names that dont have ANY reference to drugs or anything?!?! :P

Prism128
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Old 05-23-2004, 03:18 AM   #15 (permalink)
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JH overdosed, i know that, but damn cant nobody remember the name of the song??
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Old 05-23-2004, 04:10 AM   #16 (permalink)
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Quote:
Originally Posted by HorseAss
Ok Hunter, thanks for the tip, made it work, but now the turret just wont turn.
No problem when i see you on msn i'll try too help you with the turret problem
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Old 05-23-2004, 06:36 AM   #17 (permalink)
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Ok i'll contact you.
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Old 05-23-2004, 03:08 PM   #18 (permalink)
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Finally a Vietnam era mod. This mod is looking very nice. Good models and skins. having said that I think it is time for me to go play some Battlefield Vietnam right now .
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Old 05-23-2004, 03:20 PM   #19 (permalink)
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Hehe, cool.

Well with help from Hunter i got the problem fixed so it fires great.
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Old 05-25-2004, 05:10 PM   #20 (permalink)
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Great looking stuff, guys! You might want to change the exhaust FX for the missiles, though, it looks odd... lol
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