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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-23-2004, 10:47 AM   #1 (permalink)
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Default ShellMap

Im doing a ShellMap for a new Mod overe at CnC intell and i only get partial AI. Anyone know how i can get a unit to follow a set of waypoints?
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Old 05-23-2004, 12:47 PM   #2 (permalink)
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Yes I do. First Select one of the way points in the line of way points and nane it anything you want e.g. Path 1. Next in the scripts window in the house folder the units belong to add a new script. Under "Actions if True" add the action "Set to EXACTLY follow a waypoint path.". Click "Team '???'" and change <This Team> to the name of the team and click OK. Then click "Waypoint path '???'" and change the name to the name of the path you want and click OK. And for the last thing I don't know I just leave it as FALSE and it works fine
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