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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-23-2004, 11:01 PM   #1 (permalink)
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Join Date: May 2004
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Default Front Mission Paroxysm

I'm converting Generals ZH to a Front mission Mod. Heres some models i'm working on.

[img]http://www.msnusers.com/_Secure/0VwCz*10Z7TJmTp*4T60lULKcIW72JJiGh09ChkdxjlZORE0C* RYODKFdg9cgnVoT1mc9WjeDhASFPwuHEUSk8ixwpmABUq21uwK S5UZ9REeSHpPcCDFXu8N8A2hAafvF/918883_20040329_screen039.jpg?dc=46754734746964042 97[/img]

[img]http://www.msnusers.com/_Secure/0VwCz*1YZQzFmTp*4T60lULKcIW72JJiGh09ChkdxjlaHQObBP zJVTog5sVILi4YooRnaFH2nPTUgaf4ogWHxr9*kFnUh8TZ0u!c XlJpS2dcEV8rc1U7xXtftW4vAaVyp/918883_20040329_screen041.jpg?dc=46754734746993885 04[/img]

[img]http://www.msnusers.com/_Secure/0VwCz*1YZQzFmTp*4T60lULKcIW72JJiGh09ChkdxjlaHQObBP zJVTog5sVILi4YooRnaFH2nPTUgaf4ogWHxr9*kFnUh8TZ0u!c XlJpS2dcEV8rc1U7xXtftW4vAaVyp/918883_20040329_screen041.jpg?dc=46754734746993885 04[/img]



[img]http://www.msnusers.com/_Secure/0VwCz*1gZvTFmTp*4T60lULKcIW72JJiGh09Chkdxjlb5jbVyc av1!mN1c8809HtA9GjnS*Cz6sVqe6m4v2vnISn!zXyc5*4a0za 60VJ8AE3H1!FcuJDBazFi3LV*8bkX/918883_20040329_screen043.jpg?dc=46754734747017014 23[/img]

[img]http://www.msnusers.com/_Secure/0VwCz*1oZNzJmTp*4T60lULKcIW72JJiGh09ChkdxjlbEs7aH* 2K*Gn!4V0etQcg0UbKJPCX1uH5iXfPaBrbmBjQ4r39MAULlOjE a7RR0InbOfXhyq9WJfTxQl9trz!Jn/918883_20040329_screen045.jpg?dc=46754734747046808 58[/img]

[img]http://www.msnusers.com/_Secure/0WwBJKDUaM5pmTp*4T60lULKcIW72JJiGh09ChkdxjlY7LvtIE 1DOU5SYufJaAKZVW!GN0SZqAM10w9xrlrd*94O56z58qs3zTdU FHfDOfYpfwLlKUaaYIt0jEffMtvKrzobN0mwbP6U/918883_20040329_screen047.jpg?dc=46754734747078145 94[/img]

[img]http://www.msnusers.com/_Secure/0WwBJAzcatZpmTp*4T60lULKcIW72JJiGh09ChkdxjlbTU1F*M 8NeSpFzQ!PjQdueZCp49mnDQhHq46oIb3oH39Gc7xQH!rYhQN8 mjDKlbjqyaJT0ptARqMOkqaZ*zqlwoQP*pSqDdR4/918883_20040329_screen049.jpg?dc=46754734747102754 51[/img]

[img]http://www.msnusers.com/_Secure/0VwBGHVMZPDBmTp*4T60lUMOIsU7ORjLQvisQ8X*r!q3pE*Npr jHWk9enbdswHbm09NF2Vcwnl9fwh39t1YVNV4Z07!IN0geR9ve rN0Ws95xCaNDyjxOjnMS6EQBsKyYv/918883_20040510_screen019.jpg?dc=46754734747139548 06[/img]

[img]http://www.msnusers.com/_Secure/0VwCz*0sZVS5mTp*4T60lUMOIsU7ORjLQvisQ8X*r!q2YmjGWN P9*aZ6eKN4VsKV7a73N4wrAflpM4rGOhZg5WaynRgiljZwPJry CPbk89FMxPb00XJ86HrT8*nyRINyy/918883_20040510_screen020.jpg?dc=46754734747189974 16[/img]
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Old 05-23-2004, 11:23 PM   #2 (permalink)
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Default

Heres a couple of first attempts

[img]http://www.msnusers.com/_Secure/0RgCz*7kUHORWbYjjim!yqJYWOLR4OS61iiW6O91Gz92HeYwrx ec87du1AxAhAhS4dAiHa8BzlfYpkOnPoymLgjouCS4OQlhkneK XbmcvQAQ/fm21.jpg?dc=4675473477472150989[/img]
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Old 05-24-2004, 12:12 AM   #3 (permalink)
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The models look really good. Nice work.
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Old 05-24-2004, 11:50 AM   #4 (permalink)
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Thanks. I was having problems working with ren-x, it applied the textures i've made to each piece of the model instead of the entire model. :lol:

I'll post some fighting animatins pic's once i've coded them in

Does anyone know what the


ASSERTIONFAILURE:Allocatingtoolargeindexbufferslot

means?
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Old 05-25-2004, 11:20 AM   #5 (permalink)
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Doesn't that translate into "Initiating self destruct sequence" :lol: I think I just spammed...
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