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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-25-2004, 03:07 PM   #1 (permalink)
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Default Ingame Units!

Ladies and gentleman: we got them :







These pictures are showing the french Renault tank and the french 75 mm field artillery.

more info, check our website:
Trench-Warfare website
Or our forum:
Trench-Warfare forum

Feel very free to take a look around
We are still looking for skinners, so if somebody want to help us, feel free to contact: trench_warfare@msn.com

For questions, you may afcourse always contact me

kind regards,

Uruk-Hai
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Old 05-25-2004, 03:24 PM   #2 (permalink)
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Very nice!!

Two things:

1. Could we get some poly counts?

2. Pressing F9 while ingame will completly remove the command bar and a few other things from the screen, letting you take cleaner screenshots. Press it again to bring it back up.
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Old 05-25-2004, 03:46 PM   #3 (permalink)
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thnx man, i beleef the polly count was about 550 but i may be wrong (our modeler comes from Singapore so i'll give you the anwser tommorow)

I'll keep that in mind. first i wanted to psp it but i was to enthousiastic so i posted them straight away
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Old 05-26-2004, 11:38 AM   #4 (permalink)
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Ok pictures are fine now
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Old 05-26-2004, 03:13 PM   #5 (permalink)
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the tank looks nice
you should use the firebase code to add crew to the gun, that would be cool.
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Old 05-26-2004, 03:58 PM   #6 (permalink)
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We are still disiding wether we should use a specialised artillery crew to controle all artillery units, or just add those units to the gun right away. Giving them the stinger site script wich spawns them back. For now here is the gun itself. All british tanks will be finished within a few weeks, so there is a lot of stuff comming up.
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