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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 05-25-2004, 09:29 PM   #1 (permalink)
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Default Some new Imperial Assault screenshots

Spymod, one of the coders over at Imperial Assault, Has recently finished coding the Imperial Superweapon, Hammerblow. It is a Super Laser similar to the death star one, but toned down a lot. But it can still cause a large amount of damage!



Also Squire James, also the leader of The Great War, modeled and skinned the Planetary Shield Generator, which was used to shield the second Death Star.



And our newest team member, tibmaker, skinned the E-web trap, a defensive structure for the Empire.



These are all well done in my opinion. Enjoy!
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Old 05-25-2004, 09:36 PM   #2 (permalink)
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The imperial assault mod looks tremendous! Your team is doing a great job with it.
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Old 05-25-2004, 10:02 PM   #3 (permalink)
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*jaw drops*

That Hammerblow is the pA\/\/n /-\ Gez!!

I do hope we can continue the tradition of drooling over each other's mods.
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Old 05-26-2004, 01:10 AM   #4 (permalink)
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This is the mod we are all waiting for.

when is this baby being released?
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Old 05-26-2004, 02:08 AM   #5 (permalink)
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Nice. Will the superlaser be like the ion cannon of days of yore or will it be aimable like the particle cannon?
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Old 05-26-2004, 02:21 AM   #6 (permalink)
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Not bad

Why don't you use something like a "Stardestroyer Bombardment" superweapon? It would be a rain of large blaster bolts (just use a really short particle cannon laser or something) set over a wide area.

Anyways, keep up the good work!
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Old 05-26-2004, 04:17 AM   #7 (permalink)
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We already have that as a Generals Power
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Old 05-26-2004, 10:53 AM   #8 (permalink)
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Ah, very nice then...can't wait to blow the hell out of the rebels with it.
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Old 05-26-2004, 03:29 PM   #9 (permalink)
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Wow
This mod is looking really sweet
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Old 05-26-2004, 04:00 PM   #10 (permalink)
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Lookin great man, i've always loved starwars. Just can't wait to see that AT-ST ingame, walkin around
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