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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-02-2004, 05:52 AM   #1 (permalink)
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Default Tesla Coil

http://modempire.3.forumer.com/index.php?showtopic=15


This is Slow_Moe's Tesla Coil. It was lost when the site crashed. If you use it in your mod, give credit to Slow_Moe.
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Old 06-02-2004, 06:00 AM   #2 (permalink)
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Yeah this is definitely the best electricity i've seen in Generals/ZH! I'll be using it in my front mission 4 mod! Way to go Slow_Moe! Thanks!
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Old 06-02-2004, 06:27 AM   #3 (permalink)
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Note:you will have to register in order to view the topic to download it from.
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Old 06-02-2004, 08:51 AM   #4 (permalink)
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nice i'll use it in my mod! :evil: lol!
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Old 06-02-2004, 10:11 AM   #5 (permalink)
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Heres my remake of the Tesla Coil (I made the origanel in Gmax, it won't open in RenX :cry: )

So here's version 1.5
I will be using Slow_Moe's code.
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Old 06-02-2004, 12:21 PM   #6 (permalink)
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Okey I've just put in the bones, but I don't know what to export the model as so it includes the bones. The reason I ask is, theres no skelitan in moe's code, so i'm stumped.
Any ideas?
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Old 06-03-2004, 12:48 PM   #7 (permalink)
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does in the slow_moe model includes the animations?
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Old 06-03-2004, 12:57 PM   #8 (permalink)
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Animations? Why would a tesla coil have animations? Why would it need a skeleton either? Do this. Click on the tools tab, click on W3D Tools, select all your bones and then uncheck the box that says Export Geometry. After that click on the meshes that make up the model and uncheck the box that says Export Transform (Bone) then scroll down a little fruther and click on Export with Std Mltis and then export it as a Heirarchal Model.
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Old 06-03-2004, 01:12 PM   #9 (permalink)
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I know how to export W3D,
it's just Moe's w3d model had bones and geomertry.
And don't know how to do that.

THe tesla Coil needs bones to state whare the electricity sparks from.
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Old 06-03-2004, 03:11 PM   #10 (permalink)
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not the tesla coil the projectile that it shoots like the tesla beam!
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