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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-03-2004, 05:55 PM   #1 (permalink)
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Default New GLA Bomb Truck! :D

i reskined the toxin supply truck from the GLA missions with GLA colors this is what i have done so far and as soon as i make a damaged version and get someone to make some fixes on the model i will release it
so what do you think

[imgl:68bf88bd6e]http://www.fuckyouanddie.com/pics/44735981.jpg[/imgl:68bf88bd6e]
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Old 06-03-2004, 06:20 PM   #2 (permalink)
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Nice
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Old 06-03-2004, 08:27 PM   #3 (permalink)
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Nifty! What kind of weapon does it have?
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Old 06-03-2004, 08:59 PM   #4 (permalink)
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Geee I wonder.... ummmmm maybe a chemical explosion.
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Old 06-03-2004, 11:24 PM   #5 (permalink)
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That's scary!
Look at those TNTs equipped on that beast, you should give it a very big bang on it. :drunk:
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Old 06-04-2004, 03:26 AM   #6 (permalink)
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The bomb truck in the game should have a larger blast radius i think. cos in real life a bomb truck that size could blow up a city block. no?

BOOM!
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Old 06-04-2004, 04:24 AM   #7 (permalink)
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That one should be strong enough to blow up a command center with a price of 2 regular bomb trucks.
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Old 06-04-2004, 05:23 AM   #8 (permalink)
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Quote:
Originally Posted by pcteen1
Nifty! What kind of weapon does it have?
that's up too the one who's going too use it in there mod

and thx for all your nice comments firstly i wanted too use it in my own mod but i made up my mind but i don't want to waste a nice skin like this one so i'll put it up for download cus there are not many public GLA vehicles for download
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Old 06-04-2004, 10:41 AM   #9 (permalink)
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Very true. I only have like 3 gla models (all coded in) while the others have somewhere around 10.
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Old 06-04-2004, 11:58 AM   #10 (permalink)
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I modified my GLA Bombtruck to detonate a dirty nuke. Believe me, when you seem them coming ... you'll want to take 'em out ASAP.

- Colton

Great work, Hunter. As suggested before, have it drop chemical traps.
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