some of my aircraft dont have the wheel animations (bird of prey) because they are simply too small and would look aquard or atleast we are lazy atm and dont want to bother with landing gear
well im fortunate because my planes have fixed wheels but i wondered this when i first started modding generals, and i'd be interested to see what it looks like
The wheels of a Eurofighter tucks into the the main body of the aircraft.
And remember guys, aircraft can have animations on take off and landing. Take Second Wave's Tornado for example. I had this idea to use the animations for landing gear, it looked real nice but no-body seemed interested, arguing "Well, you wont be able to see them", trust me, you can!
Taxiing? also, one could use the tire rotation thing to animate small rotors on a hover/air unit if the pivots were positioned right, creating spinning props when the vehicle is moveing, but not while still.
I know where the wheels go, thats ok ... but since my wing is a 2-3poly "plane", then there is no room for anything there ...
So either I change the wing to have space in it for the landing gear, or...
I can play the animation to fold in (just under the wing), then hide the gear while in air...