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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-09-2004, 12:03 PM   #1 (permalink)
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Default Beta Models

http://www.nasb.ws/gmax/index.htm

Provided by Mongoose.

- Colton
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Old 06-09-2004, 11:58 PM   #2 (permalink)
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those models are awesome.

poly count is a little high tho dont you think
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Old 06-10-2004, 12:17 AM   #3 (permalink)
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I'm confused, these are remade beta models from the concept art?
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Old 06-10-2004, 04:19 AM   #4 (permalink)
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That's right, smurfbizkit. Remade beta stuff. War factory, sentry gun (base defence), SDI uplink, power plant, airfield, etc. Just GMAX models, I think - not in-game versions unfortunately. Very good though.
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Old 06-10-2004, 04:39 AM   #5 (permalink)
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I have modeled the turret too.
Here is a Pic of mine (a bit colorised )
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Old 06-10-2004, 12:36 PM   #6 (permalink)
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very nice modeling indeed
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Old 06-10-2004, 07:04 PM   #7 (permalink)
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I've optimized the USA airport, but I need to find someone to UV map it for me. I'll probably be trying shortly, but if anyone would like to volunteer, PM me.
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Old 06-10-2004, 08:51 PM   #8 (permalink)
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Great job guys!
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Old 06-11-2004, 09:17 AM   #9 (permalink)
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just so you don't get confused the turret that you can download was made by me, Ingoneur thats looks nice too.
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Old 06-12-2004, 05:46 AM   #10 (permalink)
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Thx Mongoose
Oh and i have forgottn to say your Models are brilliant.
Can u Post a Polycount for the Models?
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