but the finnyst is renx is orginally for 3ds max r3 r4 and r5 maybe r6 to but its only work for gmax I got an W3D exporter for 3ds r6 but thats ShockWave :/
there is a way to import w3d objects into 3dsmax 6 but there is no way to export it. You can use the animation script made by coolfile that load w3d objects.
but the finnyst is renx is orginally for 3ds max r3 r4 and r5 maybe r6 to but its only work for gmax I got an W3D exporter for 3ds r6 but thats ShockWave :/
In order for renx to work, you will have to get gmax. Renx is a game pack for the free modeling program.
Yeah I found out the annoying way
Also You are going to have to find a converter to change the max6 files into Gmax files since I tried changing the file name (.gmax to .max) and it wont work. Dont ask me if you caan exoport it into from max6 as say a .3ds file and import that into Gmax since I still have not got roung to downloading Gmax mainly cos I have a 56k which is slower than it says and sometimes downloads at 1kb per sec
And yes, it keeps its mapping when exported to .3ds, then you can import to RenX (you may have to re-apply the texture) then export it to w3d once again. It really isn't that much of a hassle.