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Generals & Zero Hour Editing
» Aurora goes supersonic after attack
Generals & Zero Hour Editing
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06-19-2004, 06:13 AM
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Granger
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Join Date: May 2004
Posts: 191
Aurora goes supersonic after attack
Is there any way to do this? If so, how?
06-19-2004, 06:32 AM
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homura
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Join Date: May 2004
Posts: 134
you just need to change this:
Locomotor = SET_SLUGGISH AuroraJetSupersonicLocomotor
that's what you want
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