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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-22-2004, 02:01 AM   #1 (permalink)
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Default [Solved] Very odd weapon bug

[EDIT] -SOLVED- Turns out the weaponobjects.ini was bad, i replaced it and put my new objects back in at the bottom, everything is working again. Or at least appears to be. [/EDIT]

So I've been going through Generals, modding and whatnot, and everything has been going fine so far, except for just recently that I've had a very odd problem crop up that I can't seem to figure out.

Basically no tank cannons work...
Specifically they fire, but never generate shells, explode or deal any damage. Even stranger is now scud rockets (Scud Storm & Launcher) fly up like normal, tilt to an odd angle and plummet back to the ground without really going anywhere.

It's really odd because other missiles, rockets and bombs work fine.

I'm still looking through my inis, trying to find any oddities, but I must be missing it because the game runs fine otherwise. Locomotors for the scuds are all default...

You guys have any suggestions? I'm lost on this one.
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Old 06-22-2004, 02:07 AM   #2 (permalink)
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Could you be more specific on what you changed in generals

and if you have ZH start up world builder, it's much more sensitive to errors than the game and will tell you exactly where the problem is
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Old 06-22-2004, 02:28 AM   #3 (permalink)
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Strange, world builder turned up a ton of problems with weaponobject.ini... which would make sense.

As for what I change:

New:
- 1 new jet for China (Iron Dragon) with locomotor, and cluster bomb weapon, everything works fine on this.
- 1 new tank for USA (Alpha Crusader) with locomotor and weapon, everything is A-ok.
- 1 new buggy for GLA (scout) works fine so far.
- Various tweaks to scales on infantry, vehicles and buildings, so far no problems, except for the commands centers having really twitchy shadows on anything that moves.
- New mp colors, restored unused sounds.
- Tweaked a all the aircraft locomotors to roll and bank more when turning. Adjusted their flight levels and such as well.

That's really about it, it's pretty simple so far, as I'm still learning.
I'm going to have a look at the weaponobjects.ini, I added some new stuff and may have really jacked something up.
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