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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Drive through - (not mc donald) supply center

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-27-2004, 05:09 PM   #1 (permalink)
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Default Drive through - (not mc donald) supply center

Sorry for double posting, but I think I'll get more answear here.

Anyway..
I'm almost sure I have seen a supply center where the cargo truck is driving through to deliver its cargo.

Is this working well? Without any hassle? Are there any w3d file with this kinda building in gen/zh?

Because I was thinking of having kinda delivery system where my oil truck would drive next to its dropp point .... arg .. difficult to explain. I'll show you a model later.

You can check out my models here, project Red Desert.
My new web

comments are welcome (be nice to me )
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Old 06-27-2004, 05:27 PM   #2 (permalink)
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The unloading process is probably controlled by a set of bones on the model. If you put the bones in the right places, you should be able to let your gatherers drive through.
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Old 06-27-2004, 05:34 PM   #3 (permalink)
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I think so too, but I don't know what to look for really, and if it really works... is Deezire using this kinda supply center? I think I saw a picture of that kinda building here, but I'm not sure
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Old 06-27-2004, 06:03 PM   #4 (permalink)
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The building is in W3d.big and the unloading is controlled by bones.
Just position the entry bone at on end and the exit at the other to have units drive thru.
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Old 06-27-2004, 06:08 PM   #5 (permalink)
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Yes ... found the picture of that supply center ...

I'm currently looking in the w3d.big .... not easy to find it tho. Was hoping somebody knew the name

conceptmodel of my supply center - just fiddeling around. Not much accuracy
My Supply center



*not only did I post in wrong forum - but somebody moved the other tread - what a mess - yea yea*
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Old 06-27-2004, 08:58 PM   #6 (permalink)
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you can use the bones named DOCKSTART DOCKACTION and DOCKEND
and add this to the code of your supply center:

Behavior = SupplyCenterDockUpdate ModuleTag_13
NumberApproachPositions = 9 ; There are 9 approach bones in the art
End

edit the model, place DOCKSTART at where you want trucks begin enter and DOCKEND at where the trucks exit, DOCKACTION is the point of unloading crates
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Old 06-28-2004, 02:31 AM   #7 (permalink)
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excelent
Perfect
marvellous
splendid

thx
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