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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-04-2004, 09:08 PM   #11 (permalink)
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DarkSlayer, even though you only have a certain amount of units in your viewport the game still needs to load all of the data on the map into memory. So a large map with lots of objects in it would still be laggy no matter where you are looking. it would just be more laggy when you see a lot of objects at the same time.
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Old 07-05-2004, 01:30 PM   #12 (permalink)
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Correct, although non view-ported objects require considerably less memory - virtually none if they're not actually doing anything, but if they're moving / firing etc, then they eat about 60% as much memory as they would on screen.
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