Thanks ImmoMan.
Now the projectile effects show up, but I'm having problems with the InvisMissileLocomotor in that the projectile sometimes don't ever touch ground and deal damage if the target is right in front of the vehicle, and at certain spots, the projectiles flies past the target and lands on the other side of the screen.
Here's my locomotor-- what can I change to make sure that it hits the target every time in the straightest line possible?
Code:
Locomotor InvisMissileLocomotor
Surfaces = AIR
Speed = 600 ; in dist/sec
MinSpeed = 600 ; in dist/sec. (THRUST items must have nonzero minspeeds!)
Acceleration = 99999 ; in dist/(sec^2)
Braking = 0 ; in dist/(sec^2)
TurnRate = 99999 ; in degrees/sec
MaxThrustAngle = 30 ; in degrees (NOT degrees/sec)
AllowAirborneMotiveForce = Yes
Appearance = THRUST
End