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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-29-2004, 10:44 AM   #1 (permalink)
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Default Missing Generals Powers......

Anyone know why my Generals powers are missing, the PlayerTemplate.ini has the 3 levels listed and those three levels are in CommandSet.ini plus it was working a while ago and just happend to vaish recently....what could have caused this?

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Old 06-29-2004, 12:23 PM   #2 (permalink)
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I have the same, but I did it on purpose. And for some reason I can't remember how I did it! :lol:
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Old 06-29-2004, 02:50 PM   #3 (permalink)
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hmmm... You must have edited something concerning the command powers. I suggest check the INI work.

You could always re-install, but any idiot can tell you that.
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Old 06-29-2004, 03:08 PM   #4 (permalink)
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Check CommandSet.ini

There could be an error in that.
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Old 06-30-2004, 12:24 PM   #5 (permalink)
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none that I can see, still not showing should I post code?
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Old 06-30-2004, 12:32 PM   #6 (permalink)
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Yes, post the code
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Old 06-30-2004, 01:07 PM   #7 (permalink)
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CommandSet NAVAL_AMERICA_CommandSetRank1
2 = Command_PurchaseScienceStealthFighter
3 = Command_PurchaseScienceSpyDrone
END

rank 3 normal same as it always has been no change

CommandSet Naval_AMERICA_CommandSetRank8
1 = Command_PurchaseScienceDaisyCutter
2 = Command_PurchaseScienceCruiseMissiles
3 = Command_FAKECOMMAND_PurchaseScienceMOAB
END
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Old 06-30-2004, 01:41 PM   #8 (permalink)
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Ah, it came back to me. Does the CommandSet name you're using match that of PurchaseScienceCommandSetRank1, PurchaseScienceCommandSetRank3 and PurchaseScienceCommandSetRank8 in PlayerTemplate.ini?
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Old 06-30-2004, 03:37 PM   #9 (permalink)
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this is what I have

PurchaseScienceCommandSetRank1 = Naval_AMERICA_CommandSetRank1
PurchaseScienceCommandSetRank3 = SCIENCE_AMERICA_CommandSetRank3
PurchaseScienceCommandSetRank8 = Naval_AMERICA_CommandSetRank8
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Old 07-01-2004, 09:34 AM   #10 (permalink)
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I wonder.....those are correct so what could it be
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