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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-29-2004, 02:55 PM   #1 (permalink)
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Default Prism Tank Beam Reflections for ZH Mod

I am working for RA2: Unleashed and I am currently coding the Prism Tank.
I would like it if someone could tell me the number of beam reflections at each veterancy level including basic. Also could you tell me how many time the reflected beams get reflected and so on for each of the veterancy levels.
Thank you in advance.

[imgl:6a3851806e]http://groups.msn.com/_Secure/0TgDjAiQYOtUjwEB!Kq9wxD9ynkXuIJqEvBy9ibLFgnWK*Q1vv dsTuAkJ7nFSSnNP0quwbigklf22jBUtuF1RlCMQBfMsN*cJI!q OX2g6!VxgFDW9NXLB8A/unleashedallied.JPG?dc=4675465198677858906[/imgl:6a3851806e]
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Old 06-29-2004, 03:53 PM   #2 (permalink)
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the number of beam reflections are random.
the number of times they get reflected, usually once for 1 cheveron, twice for 2 and so fourth, but this seems random too...
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Old 06-29-2004, 07:59 PM   #3 (permalink)
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There is nothing random about the number of beams reflected as far as I remember. I wish I was home now to check for myself but I am not. Nothing in RA2 is random as random can cause slow downs. Please can someone check the number of times and how many.
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Old 06-29-2004, 09:36 PM   #4 (permalink)
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There's a way to upgrade weapon sets with veterancy levels... can't remember exactly how though, cause I never had to use it...

I'll look into it

EDIT: now I remember where I saw it, check the Trade Secrets Revealed sticky
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Old 06-29-2004, 09:54 PM   #5 (permalink)
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I know how to upgrade a unit but can someone answer my question.
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Old 06-29-2004, 10:05 PM   #6 (permalink)
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sorry, misread the question :S
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Old 06-30-2004, 07:38 PM   #7 (permalink)
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Not exactly sure how many it reflects but i had a question regarding the actual reflections. Has it been achieved to get it to work like the prizm tank in RA2 and look right and do damage and all lasers show? I have been gone for a long time from this site so i am now new to all the stuff thats been achieved in Generals ZH since i left the site. When I was here before I was trying to create the effect but never completed it.
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Old 07-01-2004, 12:49 AM   #8 (permalink)
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I know how but I am unwilling to divulge it since it is an important part to RA2: Unleashed, but I will give you a hint that it deals with two seperate weapons: one like a laser and another like a scud storm. I know it is a little vague but the key essential parts to do this lie in those things.

Please can someone answer my first set of questions in my first post?
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Old 07-01-2004, 02:49 AM   #9 (permalink)
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Quote:
Originally Posted by V_ger1
I know how but I am unwilling to divulge it since it is an important part to RA2: Unleashed, but I will give you a hint that it deals with two seperate weapons: one like a laser and another like a scud storm. I know it is a little vague but the key essential parts to do this lie in those things.

Please can someone answer my first set of questions in my first post?
ok I can get it to work easily just using a primary and secondary weapon to fire at the same time but the problem is when you attack ground it just fires primary so it messes up the timing unless of course you wait till both are charged and ready to fire again. All I need to be able to do is get both to fire at ground and it will look good. Otherwise it will only work good when targeting vehicles/buildings.

Back on topic: Hopefully someone knows what you need. I know they increase in amount in level upgrades but not sure how many.
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Old 07-01-2004, 04:20 AM   #10 (permalink)
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I think it's like 8 or somtghing close to it.
Hope that helps
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