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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Posting map file with 2 extra ai slots... :)

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-01-2004, 01:20 AM   #11 (permalink)
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Quote:
Originally Posted by Silent_Killa
Great news

Think I'm gonna have to download Dev's version of WB though... wan't to learn how to do it myself
From where?
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Old 07-01-2004, 01:35 AM   #12 (permalink)
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Quote:
Originally Posted by Silent_Killa
Great news

Think I'm gonna have to download Dev's version of WB though... wan't to learn how to do it myself
I highly doubt you will be able to download, but if you do find it please do inform us... or at least me
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Old 07-01-2004, 01:44 AM   #13 (permalink)
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Let's be honest. Sounds exciting but causes mismatch. Perfect if you want to play by yourself. It's a slip. Yeah that works but will conflict HEAVILY even on LAN. That's alot of maps to change if you are ready to. This is only my guess...
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Old 07-01-2004, 03:33 AM   #14 (permalink)
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How would it conflict? And like I just said, it works without modifying maps...
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Old 07-01-2004, 03:46 AM   #15 (permalink)
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Uhm... sorry to interfere but I had to play on that map you put up for download...
is there another way that I do not know of yet ?
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Old 07-01-2004, 04:21 AM   #16 (permalink)
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I tried it on the 8 player snow map and twilight flame. The boss gen worked there without modifications to the map.. o_O

And I also said to an extent, because I didnt have time to code in all the teams. I know she did build buildings.



Edit : Btw, how did you manage to play on that map? It's like 2 x 2... o_O or did you edit it first?
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Old 07-01-2004, 04:38 AM   #17 (permalink)
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Arhar so you just checked the "Sides" checkbox and exported the scripts to skirmishscripts.scb I guess.

Uhm, I just resized it by 100, placed two starting points and made a buildlist..
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